Fully Customizable Computer Programming Tutorials for High School ​Computer Science Teachers​

“I like the Computer Science For Kids Textbooks.  They are clearly written and easy to understand.  A​ll in all, you f​​olks have done a great job!”   –  Peter Eramo, Teacher, Poland Central School, Poland, NY 

​ “Phil Conrod has a passion for writing tutorials and books aimed at beginner programmers and he’s done an excellent job of covering all the fundamentals of Small Basic programming.”  – Vijaye Raji, Creator of Microsoft Small Basic​

BEGINNING JAVA is a semester long “beginning” programming tutorial consisting of 10 chapters explaining (in simple, easy-to-follow terms) how to build a Java application.   The games built are non-violent and teach logical thinking skills. The tutorial is appropriate for both teens and adults.

LEARN  JAVA GUI APPLICATIONS   is a 9 lesson Tutorial covering object-oriented programming concepts, using a integrated development environment to create and test Java projects, building and distributing GUI applications, understanding and using the Swing control library, exception handling, sequential file access, graphics, multimedia, advanced topics such as printing, and help system authoring.  The tutorial is appropriate for both teens and adults.

PROGRAMMING GAMES WITH JAVA is a semester long self-paced “intermediate” programming tutorial consisting of 7 chapters explaining (in simple, easy-to-follow terms) how to build a JAVA Games.   This Tutorial requires a complete understanding of the Java Swing Control Library before attempting so it is an Advanced 3rd Semester Java Tutorial.  Students will learn how to program the following video games:   Safecracker, Tic Tac Toe,  Match Game, Pizza Delivery, Moon Landing, and Leap Frog.  ​  The tutorial is appropriate for both teens and adults.

JAVA HOMEWORK PROJECTS explains (in simple, easy-to-follow terms) how to build a Java GUI project. Students learn about project design, the Java Swing controls, many elements of the Java language, and how to distribute finished projects. The projects built include: Dual-Mode Stopwatch, Consumer Loan Assistant, Flash Card Math Quiz, Multiple Choice Exam, Blackjack Card Game, Weight Monitor, Home Inventory Manager, and a Snowball Toss Game​.

MICROSOFT SMALL BASIC PROGRAMMING TRACK

The Small Basic Track can be used for either beginning Middle School or High School Students. The first semester tutorial is designed for the absolute beginning programmer.   The second s​emester tutorial is an intermediate tutorial focused on  programming “non-violent” games using the skills the student learned in the first semester tutorial.  The third semester tutorial is an intermediate tutorial focused on useful projects that the student can use at home.

 

The Beginning Microsoft Small Basic Programming Tutorial is a self-study first semester “beginner” programming tutorial consisting of 11 chapters explaining (in simple, easy-to-follow terms) how to write Microsoft Small Basic programs. It expands in more depth on the topics outlined in the introductory Small Basic Powerpoint Beta Tutorial by Microsoft. The last chapter of this tutorial shows you how four different Small Basic games could port to Visual Basic, Visual C# and Java. The programming tutorial is appropriate for kids, teens and adults.

Programming Games with Microsoft Small Basic is a self-paced second semester “intermediate” level programming tutorial consisting of 10 chapters explaining (in simple, easy-to-follow terms) how to write kid video games in Microsoft Small Basic. Students will learn how to program the following Small Basic video games: Safecracker, Tic Tac Toe, Match Game, Pizza Delivery, Moon Landing, and Leap Frog. This programming programming tutorial is appropriate for kids, teens and adults.

Programming Home Projects with Microsoft Small Basic is a self-paced third semester “intermediate” level programming tutorial consisting of 10 chapters explaining (in simple, easy-to-follow terms) how to write home projects in Microsoft Small Basic. Students will learn how to program the following Small Basic video games: Dual-Mode Stopwatch, Consumer Loan Assistant, Flash Card Math Quiz, Multiple Choice Exam, Blackjack Card Game, Weight Monitor, Home Inventory Manager, and a Snowball Toss Game​.​ This programming programming tutorial is appropriate for kids, teens and adults.

MICROSOFT VISUAL ​BASIC®  PROGRAMMING TRACK

Visual Basic® for High School Students has 5 semester long tutorials. The first semester tutorial designed for the absolute beginner early high-school programmer. The second semester semester tutorial is an intermediate tutorial focused on programming games using the skills the student learned in the first semester tutorial. The third semester tutorial is an intermediate tuturial focused on building useful homework projects that the student can use at home.  The fourth and fifth semester tutorials are more rigorous Honors Level tutorials for advanced students and are designed to prepare your students for college level programming courses.

BEGINNING VISUAL BASIC® is a semester long self-paced “beginner” programming tutorial consisting of 10 chapters explaining (in simple, easy-to-follow terms) how to build a Visual Basic Windows application. The tutorial is appropriate for both teens and adults.

PROGRAMMING GAMES WITH VISUAL BASIC® is a semester long “intermediate” programming tutorial consisting of 7 chapters explaining (in simple, easy-to-follow terms) how to build Visual Basic Games. Students will learn how to program the following video games: Safecracker, Tic Tac Toe, Match Game, Pizza Delivery, Moon Landing, and Leap Frog. The games built are non-violent, family-friendly, and teach logical thinking skills.

VISUAL BASIC HOME PROJECTS explains (in simple, easy-to-follow terms) how to build a Visual Basic Windows project. Students learn about project design, the Visual Basic toolbox, many elements of the Visual Basic language, and how to debug and distribute finished projects. The projects built include: Dual-Mode Stopwatch, Consumer Loan Assistant, Flash Card Math Quiz, Multiple Choice Exam, Blackjack Card Game, Weight Monitor, Home Inventory Manager, and a Snowball Toss Game​.

LEARN VISUAL BASIC is a step-by-step comprehensive college-prep advanced placement programming tutorial covering object-oriented programming, the Visual Basic Professional integrated development environment, building and distributing Windows applications using the Windows Installer, exception handling, sequential file access, graphics, multimedia, advanced topics such as web access, printing, and HTML help system authoring. The tutorial also introduces database applications (using ADO .NET) and web applications (using ASP.NET). Some of the applications built include: Stopwatch, Calendar Display, Loan Repayment Calculator, Flash Card Math Game, Database Input Screen, Statistics Calculator, Tic-Tac-Toe Game, Capital City Quiz, Information Tracker (with plotting), Line, Bar and Pie charts, a version of the first video game ever – Pong, and a digital Telephone Directory. This curriculum has been used in a college and university Introductory Visual Basic courses for over two decades.

VISUAL BASIC AND DATABASES is a step-by-step database programming tutorial that provides a detailed introduction to using Visual Basic for accessing and maintaining databases for desktop applications. Topics covered include: database structure, database design, Visual Basic project building, ADO .NET data objects (connection, data adapter, command, data table), data bound controls, proper interface design, structured query language (SQL), creating databases using Access, SQL Server and ADOX, and database reports. Actual projects developed include a books tracking system, a sales invoicing program, a home inventory system and a daily weather monitor.

MICROSOFT VISUAL C#® PROGRAMMING TRACK

Visual C#® for High School Students has 5 semester long tutorials. The first semester tutorial designed for the absolute beginner early high-school programmer. The second semester semester tutorial is an intermediate tutorial focused on programming games using the skills the student learned in the first semester tutorial. The third semester tutorial is an intermediate tuturial focused on building useful homework projects that the student can use at home.   The fourth and fifth semester tutorials are more rigorous Honors Level tutorials for advanced students and are designed to prepare your students for college Level programming courses. 

 

BEGINNING VISUAL C#® is a semester long “beginning”programming tutorial consisting of 10 chapters explaining (in simple, easy-to-follow terms) how to build a C# Windows application. The tutorial is appropriate for teens and adults.

PROGRAMMING GAMES WITH VISUAL C#® is a semester long “intermediate” programming tutorial consisting of 7 chapters explaining (in simple, easy-to-follow terms) how to build Visual C#® Games. Students will learn how to program the following video games: Safecracker, Tic Tac Toe, Match Game, Pizza Delivery, Moon Landing, and Leap Frog. The games built are non-violent, family-friendly and teach logical thinking skills.

VISUAL C#® HOMEWORK PROJECTS explains (in simple, easy-to-follow terms) how to build a Visual C# Windows project. Students learn about project design, the Visual C# toolbox, many elements of the Visual C# language, and how to debug and distribute finished projects. The projects built include: Dual-Mode Stopwatch, Consumer Loan Assistant, Flash Card Math Quiz, Multiple Choice Exam, Blackjack Card Game, Weight Monitor, Home Inventory Manager, and a Snowball Toss Game​.

LEARN VISUAL C# is a comprehensive step-by-step college-prep advance placement programming tutorial covering object-oriented programming, the Visual C# Professional integrated development environment, building and distributing Windows applications using the Windows Installer, exception handling, sequential file access, graphics, multimedia, advanced topics such as web access, printing, and HTML help system authoring. The tutorial also introduces database applications (using ADO .NET) and web applications (using ASP.NET). Students will also develop their own objects. Some of the applications built include: Stopwatch, Calendar Display, Loan Repayment Calculator, Flash Card Math Game, Database Input Screen, Statistics Calculator, Tic-Tac-Toe Game, Capital City Quiz, Information Tracker (with plotting), Line, Bar and Pie charts, a version of the first video game ever – Pong, and a digital Telephone Directory.

VISUAL C# AND DATABASES is a step-by-step database programming  tutorial that provides a detailed introduction to using Visual C# for accessing and maintaining databases for desktop applications. Topics covered include: database structure, database design, Visual C# project building, ADO .NET data objects (connection, data a​dapter, command, data table), data bound controls, proper interface design, structured query language (SQL), creating databases using Access, SQL Server and ADOX, and database reports. Actual projects developed include a books tracking system, a sales invoicing program, a home inventory system and a daily weather monitor.

What Others Are Saying about our Tutorials…..

“The tutorials were really good to use.  I have a very small class of three and I found them to be much better than a book.”

-Steven A. Compton, Franklin Road Academy
“I think the teaching resources are great. They work very well for a class and it is good teaching & guidance for students to do on their own. “
- Julie McMahon, Teacher, New Zealand

“I like the tutorials. They were easy to follow using laymen’s terms.”

-Carol Carmichael, Easton Area High School

“The Learn Java (GUI Applications) For High School Students topics are introduced progressively to ensure that students of different levels can progress at their own pace. Many exercises and problems are ​weaved into the chapters to maintain student interest and build confidence. ​​Overall, I appreciated your efforts to make the Java product user friendly.

- Carly Orr, Computer Science Teacher, Vancouver BC

I was looking for some Visual Basic Express ideas and these books appeared to be just what I needed. I bought both Visual Basic books. ​Great ideas and easy to read.”

- Andrew Zwelling, Math Teacher

“I enjoyed both books. I liked the format, Word & PDF, that way i can teach on my iPad. I’ll be back for more next year.”

- Claudio Faenza, Teacher, Gainesville, FL