The first version is a "Single User" Illustrated Edition Microsoft Word Compatible E-Book which contains all of George Beker's original classic robot illustrations plus a few new Bot Illustrations. George Beker came out of retirement for this one and even added comments to each of his iconic illustrations. We should note that David Ahl & George Beker's royalties from the sale of this Special Edition Illustrated E-Book are going to charity. This is NOT a Kindle or Nook eBook formated eBook. It is Microsoft Word based E-Book that supports full "cut and paste" capability so you don't have to re-type all the source code back into Microsoft Small Basic. We also provide you the actual .sb source code files in a compressed .zip file too. The only difference between the non-illustrated Educational Edition and the Illustrated Edition E-Books is the inclusion of George's Beker's iconic robot illustrations in the $22.50 Single User Illustrated Edition. George's iconic robots still make me smile when I look at them.
The second version is an "Unlimited User" Non-Illustrated Small Basic - Teacher's Edition which allows a teacher to distribute the non-illustrated Small Basic E-Book and associated source code to any of the students who attend their computer science class. This version contains all the original games re-written in Microsoft Small Basic, which you can easily "cut & paste" from, but it does not contain any of the original George Beker robot illustrations or George's comments. Our Teacher Edition allows you to distribute the tutorial and source code to any of the students who attend your computer science class.You can customize and personalize the tutorial and the associated source code to fit your unique teaching style whether the class is self study or instructor led.Since this Tutorial is distributed in an editable Microsoft Word format you can add your own teaching text and/or notes around our teaching text.You can add your own diagrams and/or personalize the E-Book tutorial to fit your specific teaching needs.Unlike other Tutorials that are paper or PDF based, you can modify our teaching narrative and source code inside the tutorial and reprint as needed. This unique flexibility sets us apart from all other tutorials on the market.
Both Basic Computer Games: Small Basic Edition E-Books are being published with special permission from David H. Ahl and George Beker. Both downloadable E-Books include the completed .sb source code projects in a separate directory so you don't have to re-type any of the Small Basic source code yourself, if you don't want to. Both versions include an updated 2010 Forward by David H. Ahl that reflects on the last 30 years of computer gaming since he wrote his original Book Forward over 30 years ago. Both include the original "GOTO" subroutines for your nostalgic programming enjoyment. To read an interesting debate on why GOTO is still used in Microsoft Small Basic click on this article written by the author of Microsoft Small Basic
The third version is the 'Bot Folio (without the Small Basic Games). If all you are looking for is just George Beker's robot illustrations and not our fully-Illustrated Small Basic Computer Games Programming book, Beker has published THE 'BOT FOLIO. This e-book has all the original 'BOTs from the 1970s book plus some new 'BOTs (the first new ones in four decades).
It also includes Beker's comments on the 'BOTs and technology in general. It's clear evidence that Beker remains firmly stuck in a long-gone, alternate world with absolutely no connection to modern technology. Beker will donate his proceeds from this ebook to a national non-profit that focuses on children's literacy.
The 'BOT FOLIO is available in either MS Word 2007 or PDF format. Click on the 'BOT FOLIO "Add to Cart" Button on the left to order. To visit George Beker's personal website, click here.
The fourth version is a Non-Illustrated Basic Computer Games - Small Basic Tutorial 3-Pack
This Non-Illustrated Edition Basic Computer Games: Small Basic Tutorial 3-Pack includes our Beginning Microsoft Small Basic Programming Tutorial, Programming Kid Games with Microsoft Small Basic, and the Non-Illustrated Programming Version of the BASIC Computer Games - Small Basic Edition E-Tutorial all for $69.95. That is a huge savings over the combined list price of each tutorial if you purchased them seperately. This 3-Pack is designed for folks who have not programmed in Microsoft Small Basic before.
The BEGINNING MICROSOFT SMALL BASIC PROGRAMMING TUTORIAL is over 500 pages and includes eleven chapters on how to begin programming in Microsoft Small Basic. The last chaper of the of the EBook shows you the source code for four of the original BASIC Computer Games in Small Basic in addition to how these games could be enhanced in several different computer programming languages. If you have previous programing experience in BASIC, Visual Basic, Visual C#, and Java, you can compare and contrast the Small Basic source code against these popular programming languages. This is very helpful if you are starting to learn Small BASIC after you have already learned to program in another computer programming language. <Game Project Screen Shots>
The Programming Games with Microsoft Small Basic tutorial which is a self-study 700+ page "intermediate" level programming tutorial consisting of 10 chapters explaining (in simple, easy-to-follow terms) how to write "kid-friendly" video games in Microsoft Small Basic. This tutorial explains
(in simple, easy-to-follow terms) how to build a Small Basic game program. Students learn about program design, using Small Basic objects (including button controls), many elements of the Small Basic language, and how to debug and share finished programs. Game skills learned include handling multiple players, scoring, graphics, animation, and sounds. The game programs built include, in increasing complexity. <Game Screen Shots>
Teachers can also purchase an Annual "Unlimited User" 3-Pack Tutorial Site License Pack for $499.95. The "Unlimited User" 3-Pack Teacher Pack allows you to distribute all three Small Basic tutorials to any student in your class. Our Teacher Edition allows you to distribute the tutorial and source code to any of the students who attend your computer science class.You can customize and personalize the tutorial and the associated source code to fit your unique teaching style whether the class is self study or instructor led.Since this Tutorial is distributed in an editable Microsoft Word format you can add your own teaching text and/or notes around our teaching text.You can add your own diagrams and/or personalize the E-Book tutorial to fit your specific teaching needs.Unlike other Tutorials that are paper or PDF based, you can modify our teaching narrative and source code inside the tutorial and reprint as needed. This unique flexibility sets us apart from all other tutorials on the market.
ORDERING AND DELIVERY OPTIONS
All of our tutorials are currently delivered in a Microsoft Word (v97+) E-Book format. The entire E-Book and/or selected chapters can be printed on your local printer and/or viewed on your computer screen. The E-Books can be downloaded from our website immediately after purchase. We compress the download files using a .zip format to help reduce the size of files for faster downloading.
Click on any of the "Add to Cart" options on the left of this page to select your preferred delivery option.
“The Beginning Small Basic Programming Tutorial by Philip Conrod and Lou Tylee is a fun read and covers all the fundamentals of Small Basic programming. I would recommend it to all my friends who want to learn Small Basic. They do a great job explaining Small Basic programming in an easy to read self-paced tutorial. I liked it so much, I bought one for myself!” - Vijaye Raji, Creator of Microsoft Small Basic
"Today, 2010, we can think of the computer gaming world as a huge funnel. Entering the top are hundreds of millions of game players. Some are way more serious than others and play practically every waking hour, but they are basically game players. As we get down to the spout, we find that a small number of players are becoming programmers. What does it take to go from being a player to being a programmer? Well, reading a book like this is a good first step." - David H. Ahl, Founder of Creative Computing
"I picked up the "Basic Computer Games: Microsoft Small Basic Edition" book. I've been teaching my kids (12 years old and 10 years old) how to program and I remember many of these programs from when I was just learning. This book introduces all of the core programming skills necessary to launch the interest and passion for more advanced programming and it does so in a fun, easy way. My kids love it. We use the book at home." - Mark C. Neustadt, Madison, WI
"Your Small Basic books are great!"- Neil Kendall, Teacher, United Kingdom
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